House Actions

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House Actions

Post by TetNak on Mon May 01, 2017 11:25 am

What are the three Goals?

There are three goals of a house after each session.

House Goals - This is generally based on your overall House Action for the month. It is assumed most of the house's resources are used for this goal. These are almost always House Actions from the books. They may take multiple months to complete.

Character Goals - Each character played in the previous session may attempt to perform a personal goal. These goals are usually the focus of RP the previous session and are mostly handled through RP. However, to assume a character has been idle over the last month would be unrealistic. And over that time the character has been attempting to advance their agenda in some way. Each character played may undergo these goals.  They also may attempt the same goal.  The goal may be anything that the character may wish to complete.  There is no limit to your imagination.  The GM will determine the correct mechanics to succeed or fail.  

NPC Goal - Each player may assign an NPC to a task each month.  This task may be to assist with a Character Goal, House Action or an independent task.  Using this action is always at the behest of a PC.  Important NPCs have no penalty to these tasks, while Unimportant NPCs always have some sort of penalty which is to be deteremined by the GM.

What type of House Actions can I take?

You may take any House Action as listed in the Core book or Out of Strife, Prosperity, so long as the GM agrees.

How does it work?

It is assumed the majority of your house is working toward this goal, while specific details for other goals you might have are taken care of through RP and on-screen time.

What type of Character Action can I take?

Players can take upon any task they wish, only limited by their RP and imagination.  

How does it work?

Players may only take a character action with a characteres played in the last session.  Any character making, or assisting, a House Fortune roll may not take a Character Action (Which is technically a PC/NPC action).  Some actions may take more than 1 month.  A player may only have one active Character Action active at one time and cannot start a new Character Action with any PC until the first action is finished, failed or abandoned.

What type of NPC Action can I take?

Players can take upon any task they wish, only limited by their RP and imagination.  

How does it work?

Players may only order an NPC action with the PC that participated in the last session.  NPCs may take their own action or assist with House Fortunes or Character Actions instead of performing their own NPC Action (Which is technically a PC/NPC action).  Some actions may take more than 1 month.  A player may only have one active NPC action active at one time and cannot start a new NPC Action with any NPC until the first action is finished, failed or abandoned.

TetNak
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Re: House Actions

Post by TetNak on Mon May 15, 2017 3:52 pm

The House Events Table

The House Events Table is a house rule to add variety to events taking place around Westeros that may impact your house or characters. Based on the result of your House Roll, a roll on the events table will be made. PCs and NPCs active in PC and NPC actions are more likely to be affected during these rolls. These tables are never public to the players and are randomized between each roll on the House Events Table.

A roll is made on the House Event Table even if no House Roll is made at the end of a month (House Fortune Rolls can be optional, depending on the last House Fortune Roll). In this case, the House Events roll will take place on the Neutral Table.

Tables and Matrix

House Fortune -- Event

Boon -- Boon
* The Event table is far more favorable than other tables to the house, and the benefits are greater. Disadvantages in this table are less severe than other tables.

Blessing - Blessing
* The Event table is favorable to the house, and the benefits are significant. Disadvantages in this table aren't as severe as those below it.

Growth - Growth
* The Event table is somewhat favorable to the house, and the benefits are better than average. Disadvantages in this table aren't as severe as those below it, but there are far more than in tables above.

None - Neutral
* The Event table is equal in advantageous and disadvantageous items. Both benefits and drawbacks are average in severity. This table effects PCs and NPCs more than overall House items.

Decline - Decline
* The Event table is somewhat unfavorable to the house, and the disadvantages are worse than average. Benefits are fewer and not as advantageous as tables above.

Curse - Curse
* The Event table is very unfavorable to the house, and the disadvantages are worse than all tables above. Benefits are seldom and not advantageous as tables above.

Disaster - Disaster
* The Event Table has the greatest amount of unfavorable events of any other table and the disadvantages are worse than all other tables. Benefits are extremely rare and none are very advantageous.

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